Devblog #1
Mapping and Stuff
August 14, 2017
Hello everyone.
The idea here is to post
weekly debvlogs, so you guys
can stay updated on the
development of the game.
We've been finishing up
everything that we need for
the first chapter of Ghosts,
a couple new audio tracks,
city mapping, and some
graphical touch ups aswell.
The game resolution also went through a few changes, now we have a wider screen ratio, with cinematic borders which just looks awesome with the fog effects.
More graphical changes were planned, but last week was such a big mess, so i hope we can make those for the next update.
As for that next update, the focus will be on programming this time, we plan on setting up the scenes of chapter 1, so you guys can expect some screenshots of that.
Well, that's it, see you next week.


