© 2017 Dead Inside Studio. All rights reserved.

Well, where should i start?

My name is Igor,

I'm a game developer and i've been into game making for as far as i can remember.

Many years ago i was just a little brat messing around with RPG Maker 2000, and i can remember clearly how much i loved the idea of making up my own stories and seeing them come to life, how satisfying it was to create the characters and build up their personalities, backgrounds, relationships and all that stuff.

I kept up with the newer releases of the RPG Maker engine in a very personal level, for, as the newer and more sofisticated versions of the program came out, i was maturing aswell, and so was my storytelling and my skills.

A few years after the release of RPG Maker XP, i had my first contact with MUGEN, which also rapidly became one of my favorite things to mess around with, and many amateur projects came out of it, some of them released as freeware games.

Last year i decided to really get into the gaming industry, that's when i started working on Ghosts, using the RPG Maker MV.

That was clearly my best work so far, so i decided to take it seriously, and here we are,  Ghosts is still in production and many other projects are being worked on, one of them was Captive, my very first commercial game, which was released on Steam and very well received by the community, growing a small but caring fanbase. 

 

Well, after all is said and done, thanks for the support and i hope you enjoy my work.